We are very excited to be working on a variety of exciting titles and we are looking for an Unreal Graphics-Rendering Engineer to help us achieve our goals. You will work closely other members of the team to develop titles on next-generation platforms.
RESPONSIBILITIES
- Design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences
- Developing rendering techniques in conjunction with team members and third-party partners
- Implementing and continued development of rendering features and requirements
BENEFITS
- Fair working hours – We believe in a good work/life balance, so we offer a crunch-free environment
- Holiday Allowance – We offer 25 days annual leave entitlement, plus all 8 UK bank holidays
- Annual Salary Review – Every year we will review and consider everyone’s salary for increase
- Company Pension – Employer contribution matching on the UK government automatic enrolment scheme
- Private Health Care - Health care supplied through BUPA for all permanent employees
- Continued Learning – We offer free Udemy courses at any experience level, for those wanting to go deeper
- Quarterly Events – Join us every quarter as we take a load off for a fun event, meal and drinks
- Project Wrap Parties – It’s important to celebrate the victories, when your project ends you can look forward to a well-deserved meal and drinks
- Food and Drink – Free tea, coffee, soft drinks and food, all available in our office fridge
- Central London Location – All of the above is available in our fantastic central London space, only two stops from London Bridge
REQUIREMENTS
- Excellent knowledge of modern rendering algorithms and techniques
- Excellent 3d Math skills
- Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM
- Experience in Unreal Engine 4 (C, C++ and Blueprints)
- A minimum of 3 years experience in commercial video game development
- Strong C++ and software design skills, including experience working in multithreaded and memory constrained environments
- Have a working understanding of the architecture of modern GPUs (GCN, etc.)
- Strong communication skills
- Contributed significant rendering technology on one or more released titles
- A passion for visuals
BONUS POINTS
- Experience working on modern videogame console platforms (for example, Xbox One, PS4 or Nintendo Switch)
- Experience working remotely with a third-party development partner