Unreal Graphics-Rendering Engineer

Engineering · Remote, Greater London
Department Engineering
Employment Type Full-Time
Minimum Experience Experienced

We are very excited to be working on a variety of exciting titles and we are looking for an Unreal Graphics-Rendering Engineer to help us achieve our goals. You will work closely other members of the team to develop titles on next-generation platforms.


RESPONSIBILITIES

  • Design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences
  • Developing rendering techniques in conjunction with team members and third-party partners
  • Implementing and continued development of rendering features and requirements


BENEFITS

  • Fair working hours – We believe in a good work/life balance, so we offer a crunch-free environment
  • Holiday Allowance – We offer 25 days annual leave entitlement, plus all 8 UK bank holidays
  • Annual Salary Review – Every year we will review and consider everyone’s salary for increase
  • Company Pension – Employer contribution matching on the UK government automatic enrolment scheme
  • Private Health Care - Health care supplied through BUPA for all permanent employees
  • Continued Learning – We offer free Udemy courses at any experience level, for those wanting to go deeper
  • Quarterly Events – Join us every quarter as we take a load off for a fun event, meal and drinks
  • Project Wrap Parties – It’s important to celebrate the victories, when your project ends you can look forward to a well-deserved meal and drinks
  • Food and Drink – Free tea, coffee, soft drinks and food, all available in our office fridge
  • Central London Location – All of the above is available in our fantastic central London space, only two stops from London Bridge


REQUIREMENTS

  • Excellent knowledge of modern rendering algorithms and techniques
  • Excellent 3d Math skills
  • Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM
  • Experience in Unreal Engine 4 (C, C++ and Blueprints)
  • A minimum of 3 years experience in commercial video game development
  • Strong C++ and software design skills, including experience working in multithreaded and memory constrained environments
  • Have a working understanding of the architecture of modern GPUs (GCN, etc.)
  • Strong communication skills
  • Contributed significant rendering technology on one or more released titles
  • A passion for visuals


BONUS POINTS

  • Experience working on modern videogame console platforms (for example, Xbox One, PS4 or Nintendo Switch)
  • Experience working remotely with a third-party development partner

Thank You

Your application was submitted successfully.

  • Location
    Remote, Greater London
  • Department
    Engineering
  • Employment Type
    Full-Time
  • Minimum Experience
    Experienced